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Light the Beacon

Role

Senior Unity Developer

Technology

Unity3D and C#

Project Type

Remote Freelancer at Upwork

Duration

from 06/2022 (still working in this project)

A roguelike RPG board game featuring engaging combat mechanics and charming enemies. The game’s unique theme and innovative mechanics make it a standout experience.

My Roles in the Project - Senior Unity Developer:

- Designed and implemented the combat system and core RPG architecture.
- Created a custom editor to simplify the game setup, enabling designers to make changes easily.
- Developed all hero and enemy characters.
- Implemented a responsive UI for a smooth player experience.
- Built a system that reads online sheet files during runtime for dynamic content updates.
- Designed and implemented a simple programming language for designers to customize game actions.
- Challenges and Solutions:

Balancing this type of game was complex, so designers needed an intuitive editor to quickly adjust values and abilities. I created a simple programming language with predefined actions, conditions, and events, along with a dynamic attribute system, making it easy for designers to tweak and balance the game.

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